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World of Warcraft: Battle for Azeroth - Creature Smooth Skinning and Physics

Here are a few creatures that I smooth skinned and added physics to for Battle for Azeroth.
Character Art: Ariel Fain, Kenny McBride, Jon McConnell, Joe Keller, Christopher Chang, Thomas Yip, Genevieve St-Michel, Sukjoo Choi, Kelvin Tan.
Animation: Thomas Nguyen, Caitlin Geels, Andrew Arnett, WoW Animation Team.
https://www.artstation.com/pushinverts
https://www.artstation.com/kennymcb
https://www.artstation.com/wabisabibobby
https://www.artstation.com/joekeller
https://www.artstation.com/defchurch
https://www.artstation.com/lazypixel
https://www.artstation.com/sukjoochoi
https://www.artstation.com/turpotime
https://www.artstation.com/sushigg
https://www.artstation.com/cgeels
https://www.artstation.com/ahqua

Responsible for smooth skinning. Character Art (left to right): Ariel Fain (1-3), Kenny McBride, Jon McConnell. Animation (left to right): Thomas Nguyen, Caitlin Geels (1, 4, and 5), Andrew Arnett.

Responsible for smooth skinning. Character Art (left to right): Ariel Fain (1-3), Kenny McBride, Jon McConnell. Animation (left to right): Thomas Nguyen, Caitlin Geels (1, 4, and 5), Andrew Arnett.

Responsible for smooth skinning. Character Art (left to right): Joe Keller, Christopher Chang (2 and 3), Thomas Yip. Animation: WoW Animation Team.

Responsible for smooth skinning. Character Art (left to right): Joe Keller, Christopher Chang (2 and 3), Thomas Yip. Animation: WoW Animation Team.

Calia Menethil. Responsible for smooth skinning and physics on tabards, hip plates, and tassels. Character Art: Genevieve St-Michel. Animation: WoW Animation Team.

Calia Menethil. Responsible for smooth skinning and physics on tabards, hip plates, and tassels. Character Art: Genevieve St-Michel. Animation: WoW Animation Team.

Opulence. Responsible for smooth skinning and physics on dangling chains. Character Art: Sukjoo Choi. Animation: WoW Animation Team. FX Art: Luis Aguas.

Opulence. Responsible for smooth skinning and physics on dangling chains. Character Art: Sukjoo Choi. Animation: WoW Animation Team. FX Art: Luis Aguas.

Valeera. Responsible for smooth skinning and physics on ponytail. Character Art: Kenny McBride. Animation: WoW Animation Team.

Valeera. Responsible for smooth skinning and physics on ponytail. Character Art: Kenny McBride. Animation: WoW Animation Team.

Zek'vos, Herald of N'Zoth. Responsible for smooth skinning and physics on face tentacles. Character Art: Kelvin Tan. Animation: WoW Animation Team.

Zek'vos, Herald of N'Zoth. Responsible for smooth skinning and physics on face tentacles. Character Art: Kelvin Tan. Animation: WoW Animation Team.