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World of Warcraft: Battle for Azeroth - Goblin Face Rigs

Simple and user-friendly face rigs created for the new Goblin models created by character artist Kenny McBride. I worked alongside animator Kevin Rucker to create the easiest, but still robust, joint-based rig we could produce. Deformations are entirely joint driven with 41 skinned joints and 48 animation controllers.

Rig and skinning - Ty Viveiros
Character Art - Kenny McBride
Animation - Kevin Rucker
https://www.artstation.com/kennymcb
https://www.artstation.com/redruck

Goblin female face rig, Animation poses by Kevin Rucker.

Goblin female face rig, Animation poses by Kevin Rucker.

Goblin male face rig. Animation poses by Kevin Rucker.

Goblin male face rig. Animation poses by Kevin Rucker.