This is the animation rig I had the pleasure of creating for the big baddie boss N'Zoth! It was fun figuring out all the controls so we could make him look even more gross with motion.
Rigging info: 97 skinned joints, 93 animation controllers, 3 eyes with 2 sticky sets of eyelids each.
Rigging and skinning: Ty Viveiros
Character Art: Christopher Chang
Animation: Andrew Arnett, Caitlin Geels, Carlos Fins
https://www.artstation.com/cgeels
N'zoth rig animation by Andrew Arnett. Video shows animation controllers and smooth skinned joints.